Paris Saint-Germain
Monaco
Arsenal
Nice
Everton
São PauloType a footballer who played for two of these clubs below — they'll drop into the right cell.
A new puzzle every day at your local midnight.
How to Play Football Grid
Football Grid is a daily crossover puzzle: nine cells, six clubs, and the same question in every square — which footballer turned out for both of these teams? It takes thirty seconds to understand and far longer to master, because the grid never asks what you know about one club. It asks what you know about the space between two of them.
What the board actually is
Three rows, three columns. Every row is a club and every column is a club, so each cell sits at the intersection of two teams. Claim a cell by naming a footballer who played for both. Fill all nine and the grid is solved. Six clubs are drawn fresh every day and the same six go out to everyone on that date, which is what makes comparing scores worth doing. The combination is generated from the date itself, and before a board is published every single cell is checked to make sure at least one valid answer exists — no square is ever impossible.
Playing a round, step by step
- Read the club on the left of a row and the club at the top of a column. The cell where they meet belongs to that pair.
- Type a player's name into the search box under the grid. Suggestions start appearing after two letters.
- Choose the player. You never have to say which cell you mean — if they fit a square, they drop into it automatically.
- If no cell on the board matches, you are told there is no place for that player. The guess is still spent, so it pays to think first.
- Keep going until the grid is full or your nine guesses are gone.
What counts as playing for a club
Every club in a footballer's senior career counts, loan spells included — a single season on loan is still a season at that club. Youth-team appearances do not count, and neither does a club a player signed for but never actually represented. One rule catches almost everybody out at some point: each footballer can be used only once. A well-travelled journeyman who fits three different cells is the most valuable card in your hand, and spending him on the first square you spot is often the mistake that costs you the board.
Strategy for filling all nine
- Scan before you type. Find the cells with the fewest plausible answers and solve those first, while your guess budget is still intact.
- Hold back the journeymen. If a name fits two cells, work out which of the two has no other answer you can think of, and use him there.
- Think in transfer corridors, not current squads. Real Madrid × Chelsea is not a question about either team today; it is about everyone who crossed between them over thirty years.
- Remember the retired. The pool goes back decades, so a striker from the 1990s scores exactly the same as a player who started last weekend.
- A miss is not fatal. Nine guesses for nine cells sounds unforgiving, but most solved grids contain at least one wrong answer along the way.
Where the data comes from
Club histories are taken from Wikipedia career tables and refreshed as transfers happen; player photographs come from TheSportsDB. Roughly 71,000 footballers are searchable, which is why obscure answers usually work — if someone genuinely played for both clubs, the grid will take them. If you are certain about a player and the game disagrees, the feedback button at the bottom of the page comes straight to us, and reports like that have already fixed real gaps in the data.
Mistakes people make on their first few boards
- Typing a club name instead of a player. The search box only understands footballers.
- Assuming international caps count. They do not — club football only, so two team-mates from the same national side are not automatically an answer.
- Abandoning a cell after one miss. You can attack the same square again with whatever guesses you have left.
- Rushing the first move. The opening guess is worth as much as the ninth, and there is no clock forcing you.
Scoring, sharing and the daily reset
Your score is simply the number of cells you filled. When the round ends, each empty square shows one faded player, so you always learn what an answer could have been. Copy Result puts a spoiler-free grid on your clipboard for WhatsApp, X or a group chat. A new board arrives at midnight in your own time zone — nothing to install, no account to create, and your statistics stay on your device.
Frequently Asked Questions
How do you play Football Grid?
Each row and column of the 3x3 board is a club. Type a footballer who played for BOTH one row club AND one column club into the search bar below the grid — they'll automatically drop into the right cell. You have 9 guesses in total.
Do loan spells count?
Yes — every club in the player's Wikipedia career table counts, including loan spells. A single season on loan still counts as having played for that club.
Can I use the same player in two cells?
No — each footballer can only fill one cell, so deciding where to spend a well-travelled journeyman is part of the strategy.
What does a wrong guess cost?
Every guess (right or wrong) uses one of your 9 attempts. On a miss the cell stays empty and you can retry it with your remaining guesses. Your score is the number of cells filled.
Does the board change every day?
Yes — the club combination is generated from the date, and every cell is guaranteed to have at least one valid answer. Everyone plays the same board on the same day.